Your journey with Quill continues in Moss: Book II, the extremely anticipated sequel to Moss, the place we’ll quickly be rewarded with extra of all the pieces we fell in love with within the unique: contemporary challenges, new recreation mechanics, in depth environments, epic enemy encounters, and extra alternatives to bond with our favourite tiny mouse buddy. Everybody has their favourite elements of the sport, however the magic of Moss is rooted within the plausible moments and true sense of immersion that form our each expertise and connection to the world.
As we gear up for the discharge of Moss: Ebook II later this spring, we needed to offer you just a little perception into the cautious thought and work that goes into creating our bodily presence and fostering these particular connections we make on this planet of Moss.
We heard early on that followers have been blown away by the environments inside Moss. They might usually remark that not solely have been they superbly crafted right down to the minute particulars, however that the sense of scale was Honey, I Shrunk the Youngsters-like, bringing an unfamiliar sense of scale that instantly heightened their curiosity. Acquainted crops, animals, and objects felt whimsical when considered from a low vantage level.
In Moss: Ebook II, we’re excited so that you can really feel the sense of scale as soon as once more with the addition of a lot bigger rooms to discover. Not solely are the rooms larger, reminding you of Quill’s true dimension, however they permit us to create expansive multi-dimensional puzzles and platforming challenges you’ll need to work via with Quill throughout the context of a a lot bigger single area. To navigate these larger-than-life rooms, we carried out seamless digicam cuts utilizing acquainted transition fades with no load time. Now, you’ll be able to attain new vantage factors throughout the room, examine beforehand unnoticeable particulars, uncover secrets and techniques, and resolve puzzles with out fear of jarring movement or discomfort.
Moss is wealthy with environments to discover and puzzles to unravel. Figuring out you needed much more, we doubled down in Moss: Ebook II. In actual fact, one of many issues we heard from gamers is that they needed the chance to revisit areas within the recreation for additional exploration and for the flexibility to seek for missed collectables—so we did simply that.
You’ll shortly discover that all the rooms in Moss: Ebook II are related, which not solely improves spatial understanding of the world, however permits us to inject rigidity with shock eventualities when revisiting a recognized place, triggering emotional ups and downs. Now, while you reenter a room, you might expertise it from a special approach by way of a digicam lower, discover it peppered with visible variations leading to story development, or have the ability to resolve previous mysteries with lately found instruments. No matter your motivations are for re-exploration within the recreation, you’ll now see how the world evolves together with the journey.
Quill’s persona, expressive actions, and interactions with us make her the true star of the sport, so we made positive there have been much more moments to deepen our bond with our pint-sized companion. This implies extra cinematics, interactions, reactions, and character-based storytelling to paint the world and additional strengthen our relationship together with her.
With all of those items built-in into the sport, the group didn’t need the transitions ruining your sense of immersion. Nothing takes you out of the second greater than uneven animations and transitions reminding you that you simply’re simply taking part in a recreation. So, the group used command script to construct and combine animations into the scenes. By chaining present gameplay logic and animations collectively, the system creates seamless transitions between cinematics, vignettes, and player-controlled sequences, giving Quill extra lifelike autonomy. Wait, is she actual? That’s as much as you to resolve. 🙂
Now, what we do know is that you are actual! And we need to make sure you really feel actual in Moss as effectively. To do that, we trick our minds into believing we’re actually in Moss via the environments and Quill responding to our presence. Controllers vibrate when possessing enemies, blocks glow as we get close to them, and Quill seems to be at us and reacts to our gestures and contact. However to get that true sense of immersion, we targeted on the subtleties that would take us out of the expertise by designing a system referred to as Boopables that offers our digital our bodies a bodily presence that impacts the digital world round us. Much like actual life, grass and ferns transfer after we brush our fingers via them, candle flames flicker as we transfer previous them, and water ripples after we contact it.
In Moss: Ebook II, we needed enemies to have the identical bodily presence skilled by Quill and the participant. Now, crops and foliage transfer and may be lower by enemy assaults. Projectiles launched from enemies additionally shake close by vegetation on detonation and generate whooshing Doppler impact as they zip previous our hero in fight. We are able to’t share all of them, however there are lots of new objects and responses on this sequel that we imagine will shock and delight you thru interactive discovery, enhancing the general believability of the world.
With this sneak peek into Moss: Ebook II, we hope you’ll admire the cautious thought and work that goes into bringing you the connections and sense of bodily presence we imagine make the Moss world so particular. With every passing day, we get nearer to reuniting you with Quill and experiencing these new options. We are able to’t wait to listen to what you assume.